The morning starts with some basic skill building in the weapon of your choice from various lands around the globe: Long sword, staff, sword and shield, sword and dagger, or double sword. Enjoy lessons, drills, and even full scale battles with your fellow warriors as you change alliances, develop new strategies, and strive to out maneuver your opponents.
The afternoon involves games of myth and adventure. Role-play a hero (or a monster), be a warrior princess, or the villain of the lands…but none may succeed against the terrible hordes without using their lessons in teamwork, creative problem solving, and communication skills! Each adventure session has an on-going storyline that culminates in a climactic event on the Friday session…where warriors and wizards of all ages must use the skills they have learned throughout the week to accomplish their objective. Costumes are welcome and battle cries are encouraged.
Sailors have told stories for centuries of a land called Fiddler’s Green, a paradise for seafarers, where dreams come true and where weary travelers may rest forever. A month ago, a ship pulled into King’s Watch with a log taken from a derelict vessel found drifting out in the open water. The log tells of a distant land where dreams take real form. As it happens, the King’s Watch Cartographer’s guild has been trying for months to organize an expedition into the West, and now they need someone to go and investigate before the general population finds out and starts trying to locate it on their own. Is this mysterious island really Fiddler’s Green, or is there something more sinister at work? Grab your trusty sword and join the expedition into uncharted waters…a mystery awaits you!